Friday, July 23, 2010
Unexpected User Experiences: Help That Doesn’t Hurt
Excessive UI makes computing a drag. I am emptying the trash, and yes, I'm certain.
But sometimes UI help is right on time.
I draw stuff. Sometimes lots of stuff.
I like Gliffy. I use it for UI sketches. I use Balsmiq too. They're both handy.
When I'm sketching with either tool I jump right to what matters - the interface itself. As you would expect, each time you draw...
Wednesday, July 14, 2010
Just sharing another example of how an elegant and beautiful design can elevate a product above its competitors. When you use something that feels well designed and aesthetically appeals to you, it creates an emotional connection between you, the product, and the designer/company behind it. Places like Apple, obviously, excel at this sort of thing and clearly benefit from the...
Monday, August 02, 2010
The first mobile cell phone
CNN recently published an interview with Martin Cooper, the inventor of the modern-day mobile phone. According to him, they built and tested a prototype within 3 months. Remarkable. To rub it in ATT's face, who was Motorola's biggest competition at the time, the first phone call Martin made was to the head of ATT's...